Behold, the false securities of the BYOD bubble
Work on your own machine? Using cloud applications? Sure, it's a new day! Until things break. Then you're on your own. (A lesson from ZDNet HQ.)
Work on your own machine? Using cloud applications? Sure, it's a new day! Until things break. Then you're on your own. (A lesson from ZDNet HQ.)
As the pace of change in technology continues to accelerate, the most valuable information companies have are their roadmaps.
"Choose" rather than "bring" your own device will become the main enterprise mobile strategy, because it enables better security and mobilization of applications, according to IDC's Asia-Pacific Predictions for 2014.
We hear it all the time now, the drumbeat of consumerization. But what makes it different than tech revolutions of the past? It turns out, it's those very differences that make it more liable to forever change how we acquire and use information technology in the enterprise.
This is what consumerization in the enterprise looks like: communications company Polycom unveils a new, softer corporate identity.
Google's little $35 HDMI stick keeps getting better with the addition of more content providers, apps and even a few games.
"We see companies that are moving in the direction of direct-technology and direct-to-consumer," BevNET's Mike Schneider tells TechRepublic's Tonya Hall.
Apple's trade-in program for the iPhone 6s is really about shortening the upgrade cycle and could be a precursor to a hardware subscription and leasing business model.
Although gamers watch more videos than all other audiences, brands try to sell them useless products and services.
For the longest time I have seen friends and colleagues carrying two phones, or a phone and a Blackberry, or two smartphones. Why?